Wednesday, 19 July 2017

CGI Landscape for Teaching Maya 2016 Part II: Simple Cartoon Textures

In an effort to entice traditional 2D animation students to see the potential and flexibility of CGI I have been using simple cartoon-style textures and alphas to show them not all CGI has detailed photo-based texturing.

I started with the 3D paint tool to mark up the general look and positioning, created a limited palette to work from...


...then bashed out some quick textures in Photoshop.
Tree Foliage
Tree Bark

Grass tufts Alpha texture

Big Grass tufts Alpha texture

Foreground texture

BG Rocks texture
Given more time the textures can be refined, but they should retain the simple style with large areas of flat colour.