Wednesday, 20 July 2016

Fixed lights and a Vimeo link.

Here's the next render, with fixes;

  • The fans that create moving light beams from above and behind have been slowed down considerably to become atmospheric rather that distracting.
  • Fans lights are not as bright.
  • The three point lighting is all fixed; different levels on the Key and Fill, and more Rim light have pulled the character out of the darkness considerably.
See the Vimeo link below for a good video version...

Tweeked lights

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