Monday, 10 April 2017

Animation test scene with ready.

Got a nice scene ready to go with the Bruce Lee-esque generic character and one robot (hidden). 

This will involve the two characters interacting on a reactive surface made up of nearly 100 octagonal pillars that move vertically when something lands on them (or they will when I animate them).

Why? Been watching too much Max Cooper / Nick Cobby... 




Just dropping in...



Thursday, 23 March 2017

Bernie Wrightson in close-up

Time to GO LARGE on Bernie Wrightson, one of the most influential and inspiring artists to many comic, graphic novel and illustration types for many years.



This is one genius artist that just makes you think 'How the hell did he do that'. What we have is a mixture of images that have depth, sensitivity and mood; echoing equally the etchings of Gustave Dore, Piranesi, and the modern comic work of Kevin O'Neil and John Hicklenton.

Dore
Piranesi

O'Neill
Hicklenton
  It really amazing what you can achieve armed with a pen! The subject matter, though often grotesque, is also highly emotive and exposes the humanity of the most inhuman characters.

This mans work will continue to have a profound effect on its audience for a very very long time.

Bernie Wrightson 1948 - 2017

What follows is a close-up look at some classic artwork by Bernie Wrightson.




  




















































Rest in Peace Bernie!







Monday, 20 March 2017

Important Animation note number whatever !?!... Curves curves curves (in animation)


Nearly all animation is based on curves, natural movement normally (nearly always) rejects a straight line in favour of a curve; see example from Big Hero Six below.

Wasabi, meticulous tool keeping, Gogo...and many beautiful curves...

(ps: Comedy is played front or side on, not 3/4)